Achieving Verisimilitude

Documentation of my personal struggles with 3ds Max

Saturday, 27 October 2012

Test render

Looks ok, I guess... It's pretty dim, but that's due to a temporary lack of artificial lighting. The reflected light on the arches looks rather grainy, however. Wonder why?


Posted by The Amateur Aesthete at 13:27
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Blog Archive

  • ▼  2012 (34)
    • ►  December (2)
    • ►  November (1)
    • ▼  October (22)
      • Post-production
      • Render time!!
      • Ugh, lighting...
      • Learning Animation
      • Test render
      • Fingers crossed
      • Reflectors
      • Lighting with IES
      • Lighting
      • Critique on project 2a (for posteriority)
      • DONE!
      • WHAT HAVE I DONE
      • Rendered!
      • Almost there...
      • Material Assignment
      • Context
      • Boolean
      • Hacking....cough.
      • Ugh.
      • Of curves and polylines
      • Project 2: Freaking Cycloids!!
      • Lights, Camera...
    • ►  September (9)

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